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Step 1
Sketch >> Top plane.
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Step 2
Draw a circle.
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Step 3
Extrude it.
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Step 4
Sketch >> Top plane.
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Step 5
Draw a circle.
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Step 6
Extrude it with remove material up to next surface.
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Step 7
While selecting the cut feature click Edit >> Pattern.
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Step 8
Pattern it about axis at 360ยบ 8 times.
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Step 9
Front Plane >> Sketch.
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Step 10
Draw a spline.
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Step 11
Exit the sketch. Goto Insert >> Warp.
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Step 12
Select the body.
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Step 13
Click Spine tool.
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Step 14
Click Warp radially along axis.
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Step 15
Now carefully transform the body by dragging the control points.
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Step 16
Click List. Here are all the warp operations done.
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Step 17
Click Warp.
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Step 18
Center type.
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Step 19
Now while pressing alt+shift drag the control point about the edge and input the value of 65.
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Step 20
Similarily about the other edge.
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Step 21
As we can see there are warp operation in list in the order.
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Step 22
Click OK and the feature is generated.
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Step 23
Shell the body while removing the face.
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Step 24
Sketch >> Top plane.
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Step 25
Draw a circle.
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Step 26
Extrude cut it up to next surface.
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Step 27
Well if we apply some more operations like fillet and twisting under warp our result will be like this.
a blog which i created for the designer's specially beginner's 2 get some basic & advanced knowledge of the software's they use.hope this would be a successful attempt of mine towards all u viewers.
Sunday, 11 November 2012
Tutorial - Modeling Lamp shade in Creo Elements/Pro aka Pro/Engineer Wildfire?
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